Showing posts from 2017

9 Best Websites to Get UI Inspiration

UI designers lack UI inspiration sometimes and their brains are blank at this moment. What to do then? Someone prefers to wait for inspiration. Obviously it’s not a wise choice. Customers’ urges or your own impatience will make you troublesome. In order to solve your problem, I share nine well-selected sites to find UI inspiration. 1. UI-patterns This website provides you with a lot of excellent UI design patterns, from which UI designers can get inspiration. You can also find some common mobile UI design patterns easily. 2. Mockplus Blog In addition, this blog is also a popular site that designers always to patronize. Mockplus Blog adheres to daily recommend an excellent article, which is about product design or UI/UX design at home and board. You can not only learn rich knowledge of industry and design trends, but also can spark your design inspiration. 3. Konigi Konigid focuses on the use of interaction design and visual design paradigm. Here are rich navigation resources, so you …

The 10 Mind-blowing Best User Experience Books in 2017

What best UX books do you read? In any cases, the following 10 best user experience books is what you can never miss. They will guide you through the whole design process from the bumping up of your idea to the user testing methods. What are you waiting for? Let’s check’ em out. Rudiments: 1.Don’t Make Me Think: A Common Sense Approach to Web Usability This book is highly recommended for those who work in an internet company. The best user experience book about website usability test includes a great variety of principles of design decision making. If you never hear of it, it is your loss. 2.The Design of Everyday Things This book involves a wider scope of design. What are the expectations shall we have toward the product design? What kind of design is what we called, a good design? How about the bad ones? The answers will all be revealed in this yellow book. Design process: 3.A Project Guide to UX Design This best user experience book explains how a user experience project is built fr…

RWD Is Not AWD, What Is the Difference Between Responsive and Adaptive Design?

With the development of information technology, especially the overwhelming popularity of mobile devices, the use and difference between responsive and adaptive design have gotten more and more attention of people in the industry of web design. Being a designer, you need to firstly understand the definition of the two design methods so as to make the works better meet the needs of customers. Here, we're going to give the detailed explanation of the responsive design and adaptive design.
The Definition of Responsive & Adaptive Design
Undoubtedly, either adaptive or responsive design will contribute to improving user experience, but they are different basically:
Responsive design (RWD) - was firstly put forward by Ethan Marcotte and applied when designing a webpage and changing the size of page in order to adapt to different resolutions screen via the CSS Media Query, Content (Based Breakpoint) and other technologies.
Adaptive design (AWD) - is about creating different pages in acc…

Usability First -- Why Usability Design Matters to UI/UX Designers

Usability design is to improve the usability of a product, which is an important part to guide the actual design. It can also be regarded as an "user-centered design”. Thus, It includes two important parts, namely, usability testing that is based on the target users psychological research (user model, user needs, the use of processes, etc.) . The other is to combine the Cognitive Psychology, Ergonomics, Industry Psychology and other disciplines of basic principles are agilely used in the design behavior. Here are Jakob Nielsen’s 10 principles: 1. What is usability? Usability is a measure about a product that been used in a specific scenario by specific users, which can achieve the special goal in a satisfied and effective degree. First, usability is not only related to the interface design, but also involved in the technical level of the entire system. Second, usability is reflected by human factors, and evaluated by operating a variety of tasks. Third, usability is to describe …

6 Must-Know GUI Design Principles to Make You an Excellent UI Designer

popularity of GUI, few application programs have good interface design and live up to graphic user interface design principles. Additionally, it’s extremely difficult to use the expertise and existing documents to explain what an excellent and direct-viewing operation interface is. Here are 8 GUI design principles. 1.Know more about your users. This one of GUI design principles suggests that Apps should be able to reflect the characteristics of their users’ thoughts and behaviors. Developers ought to know people first to fully know their users for the commonalities between the two. It’s easier to learn through identification than through rote memorization. Ordinary people can remember around 2,000 to 3,000 words only, but identify more than 50,000 words. Consequently it would better to make users remember key buttons rather than provide a list or data value for users to choose from. 2.Be careful about different perspectives of understanding. Many designers may unknowingly slide into …

How to Be A Completely Failed UX Designer?

Everyone says that it is hard to be successful design master. Well, you think this is easy to be a completely failed UX designer? To be honest, I don't think that would be easy. So, how to be a completely failed UX designer? At least, you need for these things below.
1. Never care about users' feedback
Everything's tough in the beginning. But, it is a great start when you choose to ignore users' feedback.
So, how to completely ignore users' feedback in details? First of all, don't do any user research, none of them. User-research is one of the most important ways of getting users' feedback. It's like a guide for new product designing and improvement. If you want to be a completely failed UX designer, then please don't do any research.
Also, please stay away from any kind of testings. Testing is the examination of your prototypes and your designs, especially when the testing has included the advice and suggestions from the users. They will send you some…

High-Fidelity & Low-Fidelity Prototyping: What, When and How?

Originally coming from the rock music, the terms of “high fidelity and low fidelity” were used to describe the sound and playing skills of the rock and roll at the end of the 1980s. Likewise, there are three levels of fidelity in design including low, mid and high fidelity to refer to the level of details and functionality built into a prototype. The debate about using low versus high fidelity prototyping is on-going and it’s worth thinking how much a prototype should resemble the final version of your product. In the following, I will walk you through the basics and difference lying in the high fidelity and low fidelity, explaining why and how to make lo-fi prototyping for better design.
1. What is the difference between high fidelity and low fidelity prototyping? Generally, there is no fixed recipe for successful prototyping, but there is a distinction made between the high fidelity and low fidelity prototypes. One of the major differences between them is the refinement of a prototy…